Deserted Island Exam: Classroom of the Elite

A detailed look at the Deserted Island Exam in Classroom of the Elite and its Rules, Penalties and Results.
deserted-island-exam
Table of Content

The Deserted Island Exam challenges students to survive on an island as a group. Each class starts some essential supplies:
  • 2 Tents
  • 2 Flashlights
  • 1 Matchbox
  • Unlimited sunscreen
  • A toothbrush for each student
  • A basic toilet.
Students must prepare their own food and water throughout the test.

Each class begins with 300 points. These points can be used to buy extra items from the school. At the end of the test, any points left are added to the class's total Class Points. However, if any student is unable to continue, their class is penalized 30 points. So, they lose 30 points from their 300 points.

To guide them, each class is provided with one manual. Additional manuals can be purchased with points.

Each student wears a wristwatch that monitors their health, including temperature and pulse, as well as their location. These watches cannot be removed before the exam ends. They also have an emergency button that alerts the school in case of emergencies, allowing immediate assistance.

Students must set up camp at a chosen location, which cannot be changed without a valid reason. Each class selects a leader, who is given a key card with their name. Once selected, the leader cannot be changed unless there is a proper reason.

At everyday 8am and 8 pm rollcall taken by home room teachers. If someone doesn’t showup their class lose additional points.
 
The island contains various locations called spots, which can be occupied by students to earn points. Every spot occupied adds 1 point to the total points the class have. However, the occupation of each spot is temporary, lasting only 8 hours. After that, the spot becomes available again and can be reoccupied by the same or another class. To occupy a spot, only the class leader is allowed to use their key card.

At the end of the exam, classes are given the opportunity to guess the leaders of other classes. A correct guess earns 50 points. However, if their own leader is identified, the class loses 50 points and the removal of all points earned from occupying spots. Incorrect guesses result in a loss of 50 points.

Penalties:

Reason Penality
Unable to continue the exam 30
Polluting the environment 20
Absent for roll call 5
Involving in violence, stealing from another class, damaging another class’s property Class disqualified, and the offending student loses all of their private points
Using another class’s spot without permission 50

Additional Items For Purchase

additional-supplied

  • Tents
  • Cookwares
  • Machines
  • Digital camera
  • Walkie talkies
  • Umbrella
  • Floaties
  • Barbecue setup
  • Fireworks
  • Food and water

Leader of Each Class in Exam

Class Leader
Class A Tosuka Yahiko
Class B Chihiro Shiranami
Class C Ryuen Kakeru
Class D Horikita (Initial Leader Later Retired)
Ayanokoji

Results

Class Points
Class A 120
Class B 140
Class C 0
Class D 225

Class A Results

Starting Points Point Changes Reason Ending Points
300 -30 Sakayanagi Absent 120
+275 Spot Occupation
-50 Incorrect Identification of Class D Leader
-50 Own Leader Identified by Ryuen
-50 Own Leader Identified by Ayanokoji
-275 All Bonus Points Deducted because Own Leader Identified

Class B Results

Starting Points Point Changes Reason Ending Points
300 -110 Buying Things from School 140
-50 Own Leader Identified by Ryuen

Class C Results

Starting Points Point Changes Reason Ending Points
300 -200 Contract with Class A 0
-100 Buying Things from School
+26 Spot Occupation
+50 Correct Identification of Class A Leader
+50 Correct Identification of Class B Leader
-50 Incorrect Identification of Class D Leader
-50 Own Leader Identified by Ayanokoji
-26 All Bonus Points Deducted because Own Leader Identified

Class D Results

Starting Points Point Changes Reason Ending Points
300 -100 Buying Things from School 225
-30 Koenji Retired
-30 Horikita Retired
-5 Ayanokoji not Present while Rollcall
+50 Correct Identification of Class A Leader
+50 Correct Identification of Class C Leader

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